← Back to subjectsStart lesson →Start lesson →Start lesson →Start lesson →
Beginner
Module 4: Methods and Code Reusability
Structuring your program into reusable functions, understanding how data is passed, and mastering the call stack.
4 lessonsGuided quizzesProjects & habits
01Duration · 25 minLocked
Defining and Calling Methods
Learn how to define your own methods to create reusable blocks of code, making your programs more organized and easier to maintain.
02Duration · 30 minLocked
Method Parameters and Arguments: Pass-by-Value
Understand how data is passed to methods in Java, the crucial difference between passing primitive types and passing object references, and what 'pass-by-value' truly means.
03Duration · 20 minLocked
Method Overloading
Learn how to define multiple methods with the same name but different parameters, a feature known as overloading.
04Duration · 20 minLocked
The Call Stack Explained
Visualize how Java keeps track of method calls using the call stack, and understand how stack overflow errors occur.